DARK SOULS III: Original Game Soundtrack Double LP [*Elemental Lightning* SPACELAB9 Exclusive]
Product Code: SL9-2044-1-6_EL
Availability: Out of stock
DARK SOULS III - ORIGINAL GAME SOUNDTRACK DOUBLE LP - *ELEMENTAL LIGHTNING* VARIANT
** PRE-SALE ** AVAILABLE EXCLUSIVELY AT SPACELAB9.COM ** LIMITED TO 250 **
Dark Souls II, the highly anticipated sequel to 2009’s Dark Souls was released with much fanfare in March 2014. As with it’s predecessor, the intricate and moody score music struck a chord with fans, topping many a “best of 2014” list. The game’s original score was primarily written by Dark Souls II and Bloodborne composer, Yuka Kitamura, and performed by the Tokyo Philharmonic Orchestra. Additional music was written by Motoi Sakuraba, with a single boss theme each by Tsukasa Saitoh and Nobuyoshi Suzuki.
• Album includes the full 24-track score by Bloodborn composer and Dark Souls II contributor Yuka Kitamura plus music from the E3 Debut Trailer.
• Deluxe double album package includes a deluxe gatefold jacket featuring key art from the game with spot UV.
** Final vinyl colors and patterns may vary.
** Estimated ship date: October 19th
1. Premonition (2:01)
2. DARK SOULS III (2:47)
3. Prologue (3:11)
4. Firelink Shrine (3:08)
5. Iudex Gundyr (2:19)
6. Vordt of the Boreal Valley (3:12)
7. Curse-rotted Greatwood (1:58)
8. Crystal Sages (2:16)
9. Deacons of the Deep (2:24)
10. High Lord Wolnir (3:03)
11. Pontiﬀ Sulyvahn (2:40)
12. Dancer of the Boreal Valley (3:02)
13. Dragonslayer Armour (3:27)
14. Old Demon King (2:03)
15. Oceiros, the Consumed King (3:03)
16. Ancient Wyvern (2:04)
17. Nameless King (2:21)
18. Abyss Watchers (2:27)
19. Yhorm the Giant (3:32)
20. Aldritch, Devourer of Gods (3:04)
21. Lorian, Elder Prince | Lothric, Younger
22. Soul of Cinder (5:52)
23. Secret Betrayal (2:49)
24. Epilogue (6:47)
25. E3 2015 Debut Trailer (2:19)
Dark Souls III is an action role-playing game played in a third-person perspective, similar to previous games in the series. According to lead director and series creator Hidetaka Miyazaki, the game’s gameplay design followed “closely from Dark Souls II”. Players are equipped with a variety of weapons to ﬁ ght against enemies, such as bows, throwable projectiles, and swords. Set in the Kingdom of Lothric, a bell has rung to signal that the First Flame, responsible for maintaining the Age of Fire, is dying out. As has happened many times before, the coming of the Age of Dark produces the undead, cursed beings that rise up after death. The Age of Fire can be prolonged with the linking of the ﬁres, a ritual in which great lords and heroes sacriﬁ ce their souls to rekindle the First Flame.