Dark Souls II: Original Game Soundtrack Double LP [*Red Eye Orb* SPACELAB9 Exclusive]

$ 34.99

** "RED EYE ORB" COLORED VINYL VARIANT - SPACELAB9.COM EXCLUSIVE **

LIMITED TO ONLY 100 COPIES - STRICT LIMIT OF 2 PER CUSTOMER

Dark Souls II, the highly anticipated sequel to 2009’s Dark Souls was released with much fanfare in March 2014. As with it’s predecessor, the intricate and moody score music struck a chord with fans of both composer Motoi Sakuraba and the game franchise, topping many a “best of 2014” list. Spacelab9, in conjunction with Bandai Namco games, is proud to bring the Dark Souls trilogy to life on vinyl format for the very first time.  

• A cult fan-favorite from the time of it’s release in 2014, the dark, brooding and often outright terrifying soundtrack by Motoi Sakuraba brings the game to life on your turntable!

• Deluxe double album package includes a full-color gatefold jacket featuring images from the game.


Side A
1. Departure (1:22)
2. Fire Keepers (2:11)
3. Majula (3:16)
4. The Last Giant (2:04)
5. The Pursuer (2:09)
6. Old Dragonslayer (1:43)

Side B
7. Dragonrider (2:00)
8. Sparring (0:11)
9. Flexile Sentry (1:39)
10. Ruin Sentinel (2:24)
11. Belfry Gargoyle (2:08)
12. The Lost Sinner (2:11)
13. Executioner’s Chariot (1:16)
14. Duel (0:11)
15. Skeleton Lord (1:30)

 

Side C
16. Covetous Demon (0:43)
17. Mytha, the Baneful Queen (2:28)
18. Old Iron King (1:54)
19. Scorpioness Najka (1:44)
20. Royal Rat Authority (2:14)
21. The Duke’s Dear Freja (1:56)
22. Royal Rat Vanguard (0:59)
23. The Rotten (2:03)
24. Queen of Drangleic (2:12)
25. Looking Glass Knight (2:33)
26. Darklurker (2:00)
27. Milfanito (2:31)
28. Demon of Song (1:31)

Side D
29. Velstadt, the Royal Aegis (2:15)
30. King Vendrick (3:03)
31. Throne Defender,Throne Watcher (2:30)
32. Guardian Dragon (1:53)


After some initial delays, Dark Souls II was released worldwide in March 2014, with an updated version of the game, entitled Scholar of the First Sin, following in April 2015. As with it’s predecessor, Dark Souls II received critical acclaim and widespread praise for it’s atmosphere and visuals, and equally polarized criticism over the new game’s increased difficulty. Dark Souls II retains similar mechanics from its predecessors in the Souls series. Being known for its difficulty, both bosses and standard enemies have the potential to kill the player in only a few hits. The game uses a form of joint currency called “souls”, which are used as both experience points for leveling up and also as currency for purchasing items from shops. Upon death, the player’s entire collection of souls are dropped; the player can recover their dropped souls by returning to the spot where they died, but if they die before picking them up, the souls are permanently lost.